Pickleball Glossary
Essential terminology for the game and equipment.
Paddle Terminology
- Balance Point
- The location along the paddle where weight is centered. Head-heavy paddles generate more power; handle-heavy paddles offer better maneuverability.
- Carbon Fiber Face
- A stiff, lightweight paddle surface material that provides excellent power transfer and durability. Carbon fiber faces generate more spin and tend to last longer than other materials.
- Core
- The internal structure of a paddle, typically made from honeycomb-patterned materials. The core determines the paddle's feel, power, and sound.
- Edge Guard
- A protective strip around the paddle's perimeter that shields the core and face from ground strikes and accidental impacts.
- Elongated Paddle
- A paddle shape that extends the length while narrowing the width, providing extra reach and leverage for power shots. The tradeoff is a smaller sweet spot.
- EPP Foam Core
- Expanded Polypropylene foam used in paddle cores for a soft feel with enhanced durability. EPP cores offer excellent vibration dampening and are popular in quieter paddles.
- EVA Foam Core
- Ethylene Vinyl Acetate foam used in paddle cores for a cushioned feel and superior vibration dampening. EVA cores are favored by players seeking touch and control.
- Fiberglass Face
- A paddle surface material offering a flexible, responsive feel with good touch. Fiberglass faces are forgiving on off-center hits.
- Graphite Face
- A thin, lightweight paddle surface known for excellent feel and responsiveness. Graphite faces prioritize finesse and touch over raw power.
- Grip Circumference
- The measurement around the paddle handle, typically ranging from 4" to 4.5" for adults. Proper grip size prevents injury and improves control.
- Honeycomb Core
- The hexagonal cell structure inside most modern paddles. This design provides strength while minimizing weight.
- Nomex Core
- A harder, louder core material made from aramid fiber honeycomb. Nomex cores deliver maximum power and a distinctive "pop" but transmit more vibration.
- Polymer Core
- The most common core material, made from polypropylene plastic formed into a honeycomb pattern. Polymer cores offer a soft, quiet feel with excellent control.
- Spin Texture
- The surface roughness on a paddle face that grips the ball to generate spin. USA Pickleball regulates allowable texture depth for approved paddles.
- Sweet Spot
- The optimal hitting area on the paddle face where shots feel most solid and controlled. Larger sweet spots are more forgiving.
- Swing Weight
- A measurement of how heavy a paddle feels when swung, influenced by weight distribution rather than total weight alone.
- USA Pickleball Approved
- Certification that a paddle meets official regulations for tournament play, including size, surface texture, and materials standards.
Game Terminology
- ATP (Around the Post)
- A shot hit around the outside of the net post rather than over the net. Legal as long as the ball lands in the court, the ATP is often a dramatic winner.
- Dink
- A soft, controlled shot that arcs over the net and lands in the opponent's non-volley zone. Dinking is a fundamental skill for patient, strategic play.
- Erne
- An advanced shot where a player jumps around or over the corner of the non-volley zone to volley the ball close to the net. Named after Erne Perry, who popularized the move.
- Fault
- A rule violation that ends the rally, such as hitting the ball out of bounds, into the net, or volleying from inside the kitchen.
- Kitchen
- The informal name for the non-volley zone, the 7-foot area on each side of the net where volleys are prohibited.
- Lob
- A high, arcing shot intended to sail over opponents' heads and land deep in the court. Used to reset position or catch opponents off guard.
- Non-Volley Zone (NVZ)
- The 7-foot area adjacent to the net on both sides. Players cannot volley while standing in this zone.
- Poach
- In doubles, when a player crosses into their partner's side of the court to intercept and hit a ball. Effective poaching requires anticipation and communication.
- Rally
- The continuous back-and-forth exchange of shots after the serve until a fault occurs or a point is scored.
- Return of Serve
- The second shot of each rally, hit by the receiving team after the serve bounces. A strong return sets up the point.
- Serve
- The underhand stroke that begins each point. The ball must be struck below waist level and land in the diagonal service court.
- Side Out
- When the serving team loses the rally and service passes to the opponent.
- Split Step
- A small hop that lands with feet shoulder-width apart, used to prepare for the next shot. Good players split step as their opponent makes contact.
- Stacking
- A doubles positioning strategy where partners line up on the same side of the court before the serve to optimize their positions after the point begins.
- Third Shot Drop
- A soft shot hit by the serving team on their third shot, designed to land softly in the opponents' kitchen and allow the serving team to advance to the net.